Senior Software Engineer
Jeff has worked in the games industry for over 13 years, as a core contributor in the areas of: embedded testing, development tool implementation and gameplay engineering. He started out his career at Electronic Arts, where he managed embedded development testing teams and engineered productivity tooling. After that, he joined Zynga working as part of the core engineering team developing titles such as: Guild of Heroes, Cafe World and Chefville. Most recently, he was a part of a team at Disney Interactive where he worked with both tooling and client system teams to develop gameplay features and production pipeline solutions for a number of their mobile titles. He has a strong passion for creativity, organization, production pipelines optimization and making great games.