Frank has 15 years experience in the video games and interactive software industry. He has held senior engineering positions at Eidos, Sony, and Havok, as well as leading the engineering efforts for several video game and software startups.
Most recently, Frank has helped develop Bam Boomerang, an innovative iOS app that helps kids learn to read.
Frank received his B.S. in Mathematics and Computer Science from Carnegie Mellon University, and his M.S. in Computer Science from Stanford.