Lead Engineer / Designer
Adam is an interactive entertainment designer/programmer with a decade of games industry experience. He has has worked on several large projects including Star Wars: The Force Unleashed and R&D efforts to bring Industrial Light and Magic feature film technology into real-time games. After receiving a B.S. in Computer Graphics from Purdue University, he began as a Technical Artist at Lucas Arts Entertainment. Shortly thereafter becoming a Programmer for three years, and eventually settling in as a Designer with a talent for building epic and adventurous action experiences. He grew to become a multi-disciplinary developer and Creative Director working with a small Lucas prototyping group, that focused on implementing concepts in the online and emerging platforms space. Adam has also independently launched a few of his own apps in the smartphone/tablet space.